So many things about this game.
The running game is sad. So many thought we wouldn't miss Murray because of the backups but we averaged about 2.5ypc yesterday. We do miss Murray.
The O-line is not where it should be. Romo wasn't sharp in the first half. But even without getting sacked he was under pressure. He got hit like 8 times and knocked down 5. Only reason he didn't get sacked is because he got rid of the ball. But he is usually a better passer than he was yesterday while scrambling. So he was off. Plus part of the run game has to be blamed on the line not blocking well.
Playcalling. Don't get me started. Not finding a way to get your best playmakers the ball more often. And the fact of Witten and Dez drawing doubles should have meant a huge game for the Bease.
Defense. 4 turnovers is nice and keeps you in it but you can't give up 627 yards and win very many. Especially the last drive. All they had to do was rush 4 and drop everybody else in coverage to protect against the big play. How is some guy we never even heard of wide open down the sideline deep? And then he's knocked out of bounds stopping the clock instead of making an effort to keep him in bounds to burn time. And how is the guy having a career day open right down the middle seemingly in single coverage again? Bad. And Calvin credited his big day after the game to being single covered alot. How is that possible? They were smart enough to double our best guys but we thought we could stop their best in single coverage? Pitiful.
But the coupe de gras. People complaining about JG not going after the first down on the last series and running the ball with no running game. But remember this. We were completing 50% of our passes. Det had two timeouts left. Any incompletion stops the clock and saves them a timeout. Considering we were only completing at 50% it's safe to say we probably would have helped them out at least once.
So think about the 3rd down run. All we had to do was execute a simple run play without even gaining yards, just hold onto the ball and not commit a penalty and it would have burned 40+ seconds off the clock as they were out of timeouts. Let the playclock expire and take DOG penalty and kick field goal. Then don't kick it out of the endzone burning no clock time. Squib it to burn another 5 to 6 seconds and leave them with about 20 seconds left.
It comes down to execution and as usual we couldn't execute a simple run play without a penalty in a time we needed it. This whole organization is failing.